Wanderhouse

Wander in. Tap around. Be surprised.

A point-and-click world to explore, for curious children: a house in Nairobi where a tap might start a song, a little game, a joke, a fact or a story, and a whole town waits beyond the door.

Play free

The house is free to play. No account, no adverts.

Night on the Balcony: a telescope by the railing, lanterns glowing on a string, and hot-air balloons drifting over the savanna and the city lights.

What’s inside

Start in the house. Then wander out into the town.

The house, free

The house (in the game it’s called the Space) is free to play: a kitchen, a garden, a store room, a balcony with a telescope, a bathroom where you can see inside your body, a computer room and more, each with something to do and something to find.

  • In the Kitchen, pilau is cooking: the recipe card ticks off each step, and the pot on the stove glows for the next one.
    The Kitchen Cook for someone: pick a dish, follow the recipe card and carry it to the table.
  • The Garden by day: a chameleon on the vine, a butterfly by the rain barrel, birds outside and a toad by the watering can.
    The Garden Water what droops, pick what’s ready, and look out for visitors.
  • Inside you: the same smiling figure four times, as skin, muscles, bones and organs.
    Inside you In the bathroom, see a body layer by layer: skin, muscles, bones and organs.
  • In the Cozy Corner a cat naps on the sofa, a dog stands by, and Octi the octopus glows, ready to play hide-and-seek.
    The Cozy Corner Octi the octopus wants to play hide-and-seek.
  • In the Computer Room the screen wakes up green, its desktop full of games to play.
    The Computer Room Snake, a drawing turtle, the Game of Life and more.
  • In Stargazing, lines join the stars of the Scorpion, and its figure is drawn over the night sky.
    Stargazing At the top of the house, drag across the night sky and tap a star for its name.

The rest of the town

Five more buildings, opened with a family or a school code.

  • The Observatory at night: a white satellite dish faces the stars, a bushbaby sits on a fence post, and the station's screen tracks a passing satellite.
    The Observatory On a hill at night: a telescope dome that opens on tonight’s real sky over Nairobi, a satellite dish to point, and a bushbaby watching.
  • The School's science room: lab coats by the door, jars on the shelves, and a Make it Light board waiting for a battery, a bulb and two wires.
    The School A classroom, a science room full of experiments, a library of real picture books, and rooms for art, music and play.
  • The Workshop: the fundi, in a blue overall and a red cap, stands at his vice, with tools on the board behind him and a bicycle wheel on its stand.
    The Workshop The fundi, a craftsman, at his vice: bend wire, true a bicycle wheel, and teach a robot new steps at the bench.
  • The Coast: a reef under clear water, seen through a look-box held in two hands, with corals and shoals of bright fish.
    The Coast Ride a matatu (a minibus) to the sea, for tide pools, a dhow and a reef full of fish.
  • The Park's forest: stepping stones across a stream, butterflies on the flowers, and a monkey on a branch by a treehouse.
    The Park A forest with a stream to cross, a tree nursery, and a nature hut where a night camera shows who walked past.

Everywhere you go: gentle STEM, stories, small games such as Bao (the East African board game) and snakes and ladders, stickers, a diary, and Dream Mode, where photographs drift by.

Built for children

The things grown-ups ask about first.

  • No adverts, no tracking, no accounts

    Wanderhouse collects nothing about your child or about you.

  • Progress stays on the device

    Progress, stickers and the diary are kept only on the device your child plays on.

  • Every line read aloud

    Every line can be read out loud, so children still learning to read can follow along.

  • A gentle mode

    No timers and no rush, for children who like to take their time.

  • Plays offline

    Once a room has been opened, it plays without the internet.

  • Installs from the browser

    Add it to your Home Screen and it opens like an app. No app store needed.

Prices

For grown-ups: the house is free, and the rest of the town is a single payment, with no subscription.

  • The house

    Free

    The house and all its rooms. No account needed.

    Play free
  • Family

    Ksh 260 (about US$2)

    Every building, for one player, on up to 3 devices. Paid once.

  • Schools

    Ksh 13,000

    Every building, for up to 12 players on one shared device. Paid once.

Buying opens soon. The house is free to play now.

Buying happens inside the game, behind a grown-ups’ check, in Settings → For grown-ups → Buildings. Payment goes through Paystack, by card or M-Pesa.

Install it, play offline

In your browser, choose Add to Home Screen (on an iPhone or iPad, it’s under Share), and Wanderhouse opens like an app. Each room plays without the internet once it has been opened.

On an iPhone or iPad, add it to the Home Screen before typing a code: Safari and the Home Screen keep separate copies, and each counts as a device.

Questions

Who is it for?

Curious children of about 5 to 9. Every line can be read aloud, so children still learning to read can play too. It’s set in Nairobi, in English with a few Swahili words, and made for children everywhere.

Does it need the internet?

For the first visit, and to buy or type in a code. After that it plays offline: each room is kept on the device once it has been opened.

I’ve lost my code. What now?

Write to [email protected] from the email you paid with.

Can a school use it?

Yes. A schools code opens every building for up to 12 players on one shared device, such as a class tablet, and each player keeps their own progress, stickers and diary. It’s bought the same way, inside the game.